Tuesday, 19 March 2013

Task 6


Our Evaluation
Overview
My Personal  Evaluation of the period of this brief project, I would probably say that I have thoroughly enjoyed it, but it has been very hard trying to keep on top of the project, time keeping has been very poor, and for that I also hold myself responsible, our time plan wasn’t as good as it should have been, and for this we’ve ended up with piles of work right before deadline date, additionally I have found coding most of the project quite difficult, as Matt and Ryan focused purely on the design and art side of the project, I was left with coding it, making it work, beta testing, bug fixing and updates, granted Ryan had helped and designed page 3, but it was still a tough challenge implementing all the mechanics and making it work to the correct level of standard. So from this I feel workload in the future should be shared more equally, as coding and working in flash is VERY time consuming.

What we all did
1.       Research of images for graphics production
We had thoroughly researched and went through a few prototyping images and ideas before moving onto the final product, we had effectively gone through several sharks, and pictures taken from the aquarium.  We then evaluated how we were gonna use them, and whether they’d be effective or not, to which we reached the conclusion that we should design new characters to which we reached our final ideas.

2.       Research of information for general production
We went to the aquarium and the Internet for our information and facts to build the educational side of our project, acquired information on Enzo and acquired information on sharks and tried to implement as much as much as we could within the given time.

3.       Research/locate/select sounds
Matt was responsible for any of the sounds we needed for our project, he used non copyright sounds and edited them to the needed standard.

4.       Ideas generation
We went through several ideas and used Inspiration IE to build upon our ideas for the Project. To which I then implemented into our project and coded them in correctly.

5.       Production of time plan
We did have a time plan even though we didn’t really find it that effective as we all lost track of time and lacked behind. We eventually lost the time plan as Ryan was responsible for building our time plan, and he ended up losing data on his memory stick and lost the time plan with it.

6.       Production of any team planning documentation (storyboards etc.)
We produced presentations and brief ideas and mind maps about our project but we didn’t go too in depth on our design and plan processes which I now wish we pushed harder as its now landed us as a team very close to deadline date.

7.       Writing of team reports/documentation/blog items
I as a worker didn’t have the time to go into blogging detail too much as I was too busy keeping up with the animation, Ryan and Matt were more onto blogging up details than I.

8.       Production of graphics
Matt and Ryan worked hard on the graphics, our client was very pleased with the work they created and helped put together in the final project. I myself was very happy with the designs and colours they produced. I was especially pleased with the coral designs.

9&10 Flash
As Previously Mentioned I was responsible for any flash work and any animation work, not all the credit I can say goes to me though as one of the TA’s called Aaron who had extensive knowledge on flash taught me several things over the course of the project, and aided in about 50% of the coding. I found the coding and flash work very challenging as any time I fixed something, 10 more things broke, so I discovered games design is a lengthy and challenging process, even for the smallest of games.

Client Notes

Our client was overly pleased with our project, and only mentioned briefly a few minor updates we could make, mainly based around information for navigation. Which I attempted to implement as much and change as much as I could. 

Tuesday, 12 March 2013

Client Reaction

12/03/2012

Today we had to present our animation to our client, she reacted with a positive attitude, she said the only thing that needed improving was the guidance and help through the animation, as it doesnt come across obvious on what you should do. so this is what im currently adding in now.